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package game
import (
"strings"
"testing"
"thehouseoficarus/internal/casino"
"thehouseoficarus/internal/color"
)
func TestRenderSlotSnapshotColorsWordSymbols(t *testing.T) {
snapshot := &casino.SlotSnapshot{StoppedReels: 1}
snapshot.Grid[0][0] = "scatter"
if !strings.Contains(renderSlotSnapshot(snapshot, "none", false), "scatter") {
t.Fatal("expected word-based slot symbols")
}
output := renderSlotSnapshot(snapshot, "xterm256", true)
if !strings.Contains(output, "\033[38;5;") {
t.Fatalf("expected colored slot symbols, got %q", output)
}
for _, line := range strings.Split(output, "\n") {
if color.VisibleLen(line) != 51 {
t.Fatalf("line visible width = %d, want 51: %q", color.VisibleLen(line), line)
}
}
if !strings.Contains(output, "┌") || !strings.Contains(output, "└") {
t.Fatalf("slot output lacks the Unicode frame: %q", output)
}
}
|