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path: root/internal/game/baccarat_rules_test.go
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package game

import (
	"os"
	"path/filepath"
	"strings"
	"testing"

	"thehouseoficarus/internal/casino"
	"thehouseoficarus/internal/net"
	"thehouseoficarus/internal/player"
	"thehouseoficarus/internal/world"
)

func TestLookBaccaratFixtureWithoutScenery(t *testing.T) {
	dir := t.TempDir()
	if err := os.MkdirAll(filepath.Join(dir, "rooms"), 0755); err != nil {
		t.Fatal(err)
	}
	room := "name: Anywhere\ncasino_tables:\n- id: test\n  game: baccarat\n  baccarat:\n    variant: ez_baccarat\n    decks: 6\n    dragon_7: true\n"
	if err := os.WriteFile(filepath.Join(dir, "rooms", "1.yaml"), []byte(room), 0644); err != nil {
		t.Fatal(err)
	}
	g := &Game{Deps: Deps{World: world.New(dir)}, Casino: casino.NewManager(1)}
	conn := &casinoTestConn{}
	sess := &net.Session{Player: player.New("alice"), Conn: conn}
	sess.Player.RoomID = 1
	for _, target := range []string{"baccarat", "baccarat table", "table", "test", "test table"} {
		conn.data = nil
		g.doLookTarget(sess, target)
		text := plainRoulette(string(conn.data))
		for _, want := range []string{"EZ BACCARAT — NO COMMISSION", "DECKS", "6", "DRAGON 7", "40:1", "PANDA 8", "NOT OFFERED"} {
			if !strings.Contains(text, want) {
				t.Fatalf("look %s missing %q: %s", target, want, text)
			}
		}
	}
	if g.lookBaccaratTable(sess, "other") {
		t.Fatal("matched unrelated target")
	}
}

func TestCasinoFloorBaccaratProfiles(t *testing.T) {
	g := &Game{Deps: Deps{World: world.New("../../data")}, Casino: casino.NewManager(1)}
	cases := []struct {
		room    int
		variant string
		decks   int
		tie     float64
		spot    string
	}{
		{6127, casino.BaccaratCommission, 8, 8, "player_pair"},
		{6128, casino.BaccaratSuper6, 6, 9, "super_6"},
		{6129, casino.BaccaratEZ, 8, 8, "dragon_7"},
	}
	for _, tc := range cases {
		table, ok := g.casinoTable(tc.room, "baccarat")
		if !ok {
			t.Fatalf("room %d: table unavailable", tc.room)
		}
		cfg := table.Config
		if cfg.Baccarat.Variant != tc.variant || cfg.Baccarat.Decks != tc.decks || cfg.Baccarat.TiePayout != tc.tie {
			t.Fatalf("room %d: %+v", tc.room, cfg.Baccarat)
		}
		if err := cfg.Validate(); err != nil {
			t.Fatal(err)
		}
		events := g.Casino.Join(tc.room, cfg, "alice")
		found := false
		for _, e := range events {
			if view, ok := e.Snapshot.(*casino.BaccaratRulesView); ok {
				found = true
				art := renderBaccaratRulesFelt(view.Config, "none", true)
				if !strings.Contains(art, "DRAWING — AUTOMATIC PUNTO BANCO") {
					t.Fatalf("room %d: rules felt incomplete", tc.room)
				}
			}
		}
		if !found {
			t.Fatalf("room %d: join missing rules felt", tc.room)
		}
		if !strings.Contains(cfg.BaccaratRulesText(), tc.spot+"): Enabled") {
			t.Fatalf("room %d: missing optional bet", tc.room)
		}
		// Each fixture gets a fresh manager so participation ownership does not
		// prevent the same test player from joining the next table.
		g.Casino = casino.NewManager(1)
	}
}