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path: root/internal/casino/house_edge_test.go
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package casino

import (
	"strings"
	"testing"
)

// TestKnownHouseEdges pins the exact expected-loss figures against
// independently derived values (the engine's own resolution rules for
// variant-specific bets, standard published mathematics for the classics).
// A changed payout or rule must break this test, never silently reprice the
// reference.
func TestKnownHouseEdges(t *testing.T) {
	cases := []struct {
		name string
		cfg  TableConfig
		bet  string
		want float64 // expected loss per unit stake (unrounded fraction)
	}{
		{"roulette straight", TableConfig{Game: GameRoulette}, "NUMBER", 1.0 / 37},
		{"roulette even money", TableConfig{Game: GameRoulette}, "red / black", 1.0 / 37},
		{"roulette DZ straight", TableConfig{Game: GameRoulette, Roulette: RouletteConfig{DoubleZero: true}}, "NUMBER", 2.0 / 38},
		{"roulette DZ basket", TableConfig{Game: GameRoulette, Roulette: RouletteConfig{DoubleZero: true}}, "basket", 3.0 / 38},
		{"craps pass", TableConfig{Game: GameCraps}, "pass", 0.014141414141414},
		{"craps dontpass", TableConfig{Game: GameCraps}, "dontpass", 0.013636363636364},
		{"craps come", TableConfig{Game: GameCraps}, "come", 0.014141414141414},
		{"craps dontcome", TableConfig{Game: GameCraps}, "dontcome", 0.013636363636364},
		{"craps odds", TableConfig{Game: GameCraps}, "odds pass", 0},
		{"craps field 2", TableConfig{Game: GameCraps}, "field", 0.055555555555556},
		{"craps field 3", TableConfig{Game: GameCraps, Craps: CrapsConfig{Field12: 3}}, "field", 0.027777777777778},
		{"craps seven", TableConfig{Game: GameCraps}, "seven", 1.0 / 6},
		{"craps craps", TableConfig{Game: GameCraps}, "craps", 1.0 / 9},
		{"craps eleven", TableConfig{Game: GameCraps}, "eleven / ace-deuce", 1.0 / 9},
		{"craps aces", TableConfig{Game: GameCraps}, "aces / boxcars", 5.0 / 36},
		{"craps horn", TableConfig{Game: GameCraps}, "horn", 0.125},
		{"craps place 4", TableConfig{Game: GameCraps}, "place 4", 0.066666666666667},
		{"craps place 5", TableConfig{Game: GameCraps}, "place 5", 0.04},
		{"craps place 6", TableConfig{Game: GameCraps}, "place 6", 0.015151515151515},
		{"craps hard 4", TableConfig{Game: GameCraps}, "hard 4 / hard 10", 1.0 / 9},
		{"craps hard 6", TableConfig{Game: GameCraps}, "hard 6 / hard 8", 1.0 / 11},
		{"craps small", TableConfig{Game: GameCraps}, "small / tall", 0.077613176297387},
		{"craps all", TableConfig{Game: GameCraps}, "all", 0.074644079069427},
		{"craps fire", TableConfig{Game: GameCraps}, "fire", 0.207627504982314},
		{"craps simplified", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "simplified"}}, "pass", 1.0 / 36},
		{"craps high point", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "high_point"}}, "pass", 0.023569023569024},
		{"craps die rich", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "die_rich"}}, "pass", 0},
		{"craps crapless", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "crapless"}}, "pass", 0.053823953823954},
		{"craps new york", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "new_york"}}, "pass", 0.014141414141414},
		{"craps new york dontpass", TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "new_york"}}, "dontpass", 0.013636363636364},
		{"baccarat player", TableConfig{Game: GameBaccarat}, "player", 0.012350813289149},
		{"baccarat banker", TableConfig{Game: GameBaccarat}, "banker", 0.010579057842466},
		{"baccarat tie", TableConfig{Game: GameBaccarat}, "tie", 0.143596287787302},
		{"baccarat pair", TableConfig{Game: GameBaccarat}, "player_pair", 0.103614457831325},
		{"baccarat dragon", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Dragon7: true}}, "dragon_7", 0.076113344724498},
		{"baccarat panda", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Panda8: true}}, "panda_8", 0.101876321693189},
		{"baccarat super6 bet", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Super6Bet: true}}, "super_6", 0.299771693848976},
		{"baccarat super6 banker", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Variant: BaccaratSuper6}}, "banker", 0.014581044639736},
		{"baccarat ez banker", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Variant: BaccaratEZ}}, "banker", 0.010183007571229},
		{"baccarat 6 decks player", TableConfig{Game: GameBaccarat, Baccarat: BaccaratConfig{Decks: 6}}, "player", 0.012374148986428},
	}
	for _, tc := range cases {
		if tc.bet == "" {
			continue
		}
		got := tc.cfg.HouseEdge(tc.bet)
		if strings.Contains(got.Note, "not verified") {
			t.Fatalf("%s: expected a verified edge, got %q", tc.name, got.Text(2))
		}
		if len(got.Parts) != 1 || abs64(got.Parts[0].Loss-tc.want) > 5e-13 {
			t.Fatalf("%s: loss = %.18f, want %.18f", tc.name, got.Parts[0].Loss, tc.want)
		}
	}
}

// Strategy games have reference estimates rather than missing readouts.
func TestStrategyHouseEdges(t *testing.T) {
	for _, tc := range []struct {
		name string
		cfg  TableConfig
		bet  string
	}{
		{"blackjack main", TableConfig{Game: GameBlackjack}, "main"},
		{"paigow main", TableConfig{Game: GamePaiGow}, "main"},
		{"paigow fortune", TableConfig{Game: GamePaiGow}, "fortune"},
		{"video poker", TableConfig{Game: GameVideoPoker}, "main"},
	} {
		got := tc.cfg.HouseEdge(tc.bet)
		if len(got.Parts) != 1 || got.Text(2) == "" {
			t.Fatalf("%s: missing reference edge: %+v", tc.name, got)
		}
	}
}

// TestUnrecognizedTargetNeverInherits: a target the analysis does not know
// must be flagged, not silently given another bet's edge.
func TestUnrecognizedTargetNeverInherits(t *testing.T) {
	for _, cfg := range []TableConfig{
		{Game: GameRoulette},
		{Game: GameCraps},
		{Game: GameBaccarat},
		{Game: GameBlackjack},
		{Game: GamePaiGow},
		{Game: GameVideoPoker},
	} {
		if got := cfg.HouseEdge("not-a-bet"); got.Note == "" {
			t.Fatalf("%s: unrecognized target inherited an edge: %s", cfg.Game, got.Text(2))
		}
	}
}

// TestCrapsGroupedTargetsHaveRTP: the list names grouped rows (4/10, buy N,
// odds pass / come). Each must resolve to a real edge, not the unknown dash.
func TestCrapsGroupedTargetsHaveRTP(t *testing.T) {
	for _, bet := range []string{
		"place 4/10", "place 5/9", "place 6/8",
		"hard 4/10", "hard 6/8",
		"odds pass / come", "odds dont N",
		"buy N", "lay N",
	} {
		got := (TableConfig{Game: GameCraps}).HouseEdge(bet)
		if len(got.Parts) == 0 {
			t.Fatalf("%s has no RTP: %s", bet, got.Note)
		}
	}
	crapless := TableConfig{Game: GameCraps, Craps: CrapsConfig{Variant: "crapless"}}
	for _, bet := range []string{"place 2/12", "place 3/11"} {
		got := crapless.HouseEdge(bet)
		if len(got.Parts) == 0 {
			t.Fatalf("crapless %s has no RTP: %s", bet, got.Note)
		}
	}
	// The <n> rows expand to every legal number, including the crapless extras.
	for _, want := range []string{"2", "3", "11", "12"} {
		found := false
		for _, part := range crapless.HouseEdge("lay N").Parts {
			if part.Label == want {
				found = true
			}
		}
		if !found {
			t.Fatalf("crapless lay N missing number %s", want)
		}
	}
}

// TestHopBetsTwoParts pins the split hop analysis (easy vs doubles).
func TestHopBetsTwoParts(t *testing.T) {
	got := (TableConfig{Game: GameCraps}).HouseEdge("hop A B")
	if len(got.Parts) != 2 {
		t.Fatalf("hop analysis: %s", got.Text(2))
	}
	if abs64(got.Parts[0].Loss-1.0/9) > 5e-13 || abs64(got.Parts[1].Loss-5.0/36) > 5e-13 {
		t.Fatalf("hop losses = %s", got.Text(2))
	}
}

func abs64(x float64) float64 {
	if x < 0 {
		return -x
	}
	return x
}