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package admin
import (
"net/http"
"os"
"path/filepath"
"strings"
"gopkg.in/yaml.v3"
"thehouseoficarus/internal/player"
)
func (s *AdminServer) handlePlayers(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
return
}
charsDir := filepath.Join(s.dataDir, "players", "characters")
entries, err := os.ReadDir(charsDir)
if err != nil {
writeJSON(w, map[string]any{"error": err.Error()})
return
}
charToAccount := s.buildCharToAccountMap()
type playerSummary struct {
Name string `json:"name"`
Level int `json:"level"`
TotalLevel int `json:"total_level"`
Room int `json:"room"`
Account string `json:"account"`
}
var players []playerSummary
for _, e := range entries {
if e.IsDir() || filepath.Ext(e.Name()) != ".yaml" {
continue
}
rawName := strings.TrimSuffix(e.Name(), ".yaml")
p, err := s.accountStore.LoadCharacter(rawName)
if err != nil {
continue
}
players = append(players, playerSummary{
Name: rawName,
Level: p.CombatLevel(),
TotalLevel: p.TotalLevel(),
Room: p.RoomID,
Account: charToAccount[rawName],
})
}
writeJSON(w, players)
}
func (s *AdminServer) buildCharToAccountMap() map[string]string {
m := make(map[string]string)
names, err := s.accountStore.ListAccountNames()
if err != nil {
return m
}
for _, name := range names {
acc, err := s.accountStore.LoadAccount(name)
if err != nil {
continue
}
for _, charName := range acc.Characters {
m[charName] = acc.Name
}
}
return m
}
func (s *AdminServer) handlePlayerByID(w http.ResponseWriter, r *http.Request) {
path := strings.TrimPrefix(r.URL.Path, "/api/players/")
if path == "" {
http.Error(w, `{"error":"missing player id"}`, http.StatusBadRequest)
return
}
if r.Method != http.MethodGet {
http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
return
}
if strings.HasPrefix(path, "account/") {
s.getAccount(w, r, strings.TrimPrefix(path, "account/"))
return
}
s.getCharacter(w, r, path)
}
func (s *AdminServer) getCharacter(w http.ResponseWriter, r *http.Request, name string) {
canonical, err := s.accountStore.FindCharacter(name)
if err != nil {
writeJSONError(w, "character not found: "+name, http.StatusNotFound)
return
}
charPath := s.accountStore.CharPath(canonical)
data, err := os.ReadFile(charPath)
if err != nil {
writeJSONError(w, "read error: "+err.Error(), http.StatusInternalServerError)
return
}
m, err := yamlToMap(data)
if err != nil {
writeJSONError(w, "parse error: "+err.Error(), http.StatusInternalServerError)
return
}
var p player.Player
if err := yaml.Unmarshal(data, &p); err == nil {
m["combat_level"] = p.CombatLevel()
m["total_level"] = p.TotalLevel()
m["max_hp"] = p.MaxHP()
skillLevels := make(map[string]int)
for _, skill := range player.AllSkills {
skillLevels[string(skill)] = p.Level(skill)
}
m["skill_levels"] = skillLevels
charToAccount := s.buildCharToAccountMap()
if acc, ok := charToAccount[canonical]; ok {
m["account"] = acc
}
}
m["_path"] = charPath
m["_raw"] = string(data)
writeJSON(w, m)
}
func (s *AdminServer) getAccount(w http.ResponseWriter, r *http.Request, name string) {
canonical, err := s.accountStore.FindAccount(name)
if err != nil {
writeJSONError(w, "account not found: "+name, http.StatusNotFound)
return
}
accPath := s.accountStore.AccountPath(canonical)
data, err := os.ReadFile(accPath)
if err != nil {
writeJSONError(w, "read error: "+err.Error(), http.StatusInternalServerError)
return
}
m, err := yamlToMap(data)
if err != nil {
writeJSONError(w, "parse error: "+err.Error(), http.StatusInternalServerError)
return
}
delete(m, "password_hash")
m["_path"] = accPath
m["_raw"] = string(data)
writeJSON(w, m)
}
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