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path: root/data/rooms/intro/1002.yaml
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name: "Landing Pad"
description:
  - condition:
      player_flag: 1002_intro_done
      not: true
    text: "A large, circular, concrete landing pad sits in the middle of a blue ocean with a transport shuttle taking up nearly all of the walkable area. A crowd of perhaps a dozen people are shambling out of a squat, doorless building to the north. A sign above the entryway reads \"Processing\""
  - text: "A large, circular, concrete landing pad sits empty in the middle of a blue ocean that stretches to the horizon. North is a concrete path through a squat, doorless building with sign above the entryway reading \"Processing\""
objects:
  - name: crowd of people
    aliases: [line, group, passengers]
    hidden: true
    description:
      - condition:
          all_of:
            - player_flag: 1002_intro_done
              not: true
            - player_flag: 1002_lined_up
        text: "A mass of people still onto the crowded platform, blocking your exit!"
      - condition:
          all_of:
            - player_flag: 1002_intro_done
              not: true
            - player_flag: 1002_lined_up
              not: true
        text: "A dozen or so passengers ready to leave, all with luggage. Their eyes are a mix of impatience, anxiety, and perhaps suspicion."
  - name: landing craft
    aliases: [shuttle, ship]
    hidden: true
    description:
      - condition:
          player_flag: 1002_intro_done
          not: true
        text: "The small white craft has short, cute wings, a wide snub-nosed cockpit, and the rear hatch opened into a staircase. The low hum of its power plant vibrates the platform as it idles. You might guess it's a 95 ton Type-QS Passenger Shuttle. Just a guess though."
  - name: pilot
    hidden: true
    description:
      - condition:
          all_of:
            - player_flag: 1002_intro_done
              not: true
            - player_flag: 1002_lined_up
        text: "The pilot stands straight as if about to escort royalty looking down his nose a bit at the passengers. He is quickly and professionally checking tickets."
  - name: building
    aliases: [processing]
    description: "A building with no door on this side that looks like a giant cup of tea spilled towards you. It's built from large chunks of gray rock that must've come from the surface of Vesta."
  - name: sign
    description: "The sign simply says 'Processing' in bold red letters. Beneath in smaller text it says 'Welcome to Vesta', seemingly added afterwards to try to give the sign some warmth."
exits:
  up:
    room: 1001
    condition:
      player_flag: always_false
    blocked_message: "You have no ticket, or reason, to leave Vesta."
  north:
    room: 1003
    condition:
      player_flag: 1002_lined_up
    blocked_message: "A mass of people is still pouring out of the building!"
    set_player_flags:
      1002_intro_done: true
on_enter:
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "A young boy the crowd openly look you up and down a little bemused, as if you're heading the wrong direction."
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "The pilot pops out of the hatch of the craft and calls out \"Shuttle to Passenger Barge Denali. Tickets out, please! Nice and orderly!\""
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "The people all shuffle into a line, dragging their luggage out of the path to clear the way for you."
    set_player_flags:
      1002_lined_up: true