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path: root/data/rooms/intro/1002.yaml
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name: "Landing Pad"
description:
  - condition:
      player_flag: 1002_intro_done
      not: true
    text: "A large, circular, concrete landing pad sits in the middle of a blue ocean with a transport shuttle taking up nearly all of the walkable area. A crowd of perhaps a dozen people are shambling out of a squat, doorless building to the north. A sign above the entryway reads \"Processing\""
  - text: "A large, circular, concrete landing pad sits empty in the middle of a blue ocean that stretches to the horizon. North is a concrete path through a squat, doorless building with sign above the entryway reading \"Processing\""
objects:
  - id: 1002_crowd
  - id: 1002_shuttle
  - id: 1002_pilot
  - id: 1002_building
  - id: 1002_sign
exits:
  south:
    room: 1001
    condition:
      player_flag: always_false
    blocked_message: "You have no ticket, or reason, to leave Vesta."
  north:
    room: 1003
    condition:
      player_flag: 1002_lined_up
    blocked_message: "A mass of people is still pouring out of the building!"
    set_player_flags:
      1002_intro_done: true
on_enter:
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "A young boy the crowd openly look you up and down a little bemused, as if you're heading the wrong direction."
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "The pilot pops out of the hatch of the craft and calls out \"Shuttle to Passenger Barge Denali. Tickets out, please! Nice and orderly!\""
  - condition:
      player_flag: 1002_lined_up
      not: true
    delay: 7
    message: "The people all shuffle into a line, dragging their luggage out of the path to clear the way for you."
    set_player_flags:
      1002_lined_up: true