1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
name: spaceport attendant
description: A lanky man in a wrinkled grey uniform with a name badge that reads "GERRY". He's shuffling papers at a podium.
unique: false
protected: true
idle_descriptions:
- scans the room nervously
- adjusts his collar
- checks his datapad
- looks at you expectantly
talk:
nodes:
start:
condition:
player_flag: 1003_attendant_moved
not: true
goto: show_datapad
messages: ['"Oh! Change your mind about the flight?"']
options:
- text: '"No, I''m an arrival... but no one''s at the other desk."'
goto: attendant_moved
- text: '"Goodbye."'
attendant_moved:
action:
set_player_flags:
1003_attendant_moved: true
messages:
- '"An... arrival!" he says, failing to contain his nerves. "Oh my, one second."'
- 'The lanky man scurries around the counter, across the room, and to the apparently identical counter on the other side.'
- '"Can I see your datapad?"'
options:
- text: '"No"'
goto: denied
- text: '"Present the datapad"'
goto: datapad_done
show_datapad:
condition:
player_flag: 1003_talked
not: true
goto: already_talked
messages: ['"Can I see your datapad?"']
options:
- text: '"No"'
goto: denied
- text: '"Present the datapad"'
goto: datapad_done
denied:
messages: ['"Well, I can''t let you onto Vesta until we can confirm your identity."']
datapad_done:
action:
set_player_flags:
1003_talked: true
messages:
- 'The man taps through menus on your PDA and writes down some of your personal details onto a clipboard. He flips through a notebook, apparently refreshing himself on arrival procedure, before he seems satisfied and hands back the datapad.'
- '"Just needed to make sure you''re not a terrorist!" he says, not a hint of sarcasm in his voice.'
- 'He presses a button. "I''ve opened the north door for you. Follow the tunnel all the way through to Numisia."'
already_talked:
messages: ['"Hello again."']
options:
- text: '"Where should I go in town?"'
goto: town_info
- text: '"Goodbye."'
town_info:
messages:
- '"Well, there''s nearby places to mine, fish, cook, and chop wood if you''re here for work. We haven''t had new labor since we lost contact with Earth, so surely people are looking for help who can get you started."'
- '"The attendant tries to hide how he''s measuring your appearance. He still can''t tell if you''re an escaped prisoner, businessman, or terrorist."'
- '"Or, err, if you have business in Numisia, you''re probably looking for Director Joanna Lucci. She''s on the west side of town in the Governance and Gaming building."'
|