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path: root/data/mobs/examples/zombie.yaml
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combat:
    aggressive: true
    attack_types:
        - crush
    kind: combat
    respawn_ticks: 35
    size: medium
    stats:
        attack: 10
        bonuses:
            attack_bonus: 4
            ranged_bonus: 0
            ranged_strength_bonus: 0
            science_bonus: 0
            science_percent_bonus: 0
            strength_bonus: 6
        defense: 8
        defenses:
            crush_defense: -8
            ranged_defense: 8
            science_defense: -15
            slash_defense: 20
            stab_defense: 8
            weakness: solar
            weakness_percent: 50
        hp: 30
        max_melee_hit: 2
        speed: 6
        strength: 8
description: A shambling corpse reanimated by residual asteroid radiation.
drops:
    loot:
        - item_id: credits
          quantity: 50
          weight: 60
        - item_id: credits
          quantity: 200
          weight: 40
    remains: bones
idle_descriptions:
    - groans and shuffles forward
    - reaches out with decaying arms
    - stumbles and catches itself
    - stares blankly ahead
name: zombie