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path: root/data/mobs/examples/man.yaml
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combat:
    aggressive: false
    attack_types:
        - crush
    combat_descriptions:
        - is engaged in a fight to the death with %s
        - is getting pummelled by %s
        - is locked in combat with %s
        - trades blows with %s
        - circles warily around %s
    kind: combat
    respawn_ticks: 30
    size: small
    stats:
        attack: 1
        bonuses:
            attack_bonus: 0
            ranged_bonus: 0
            ranged_strength_bonus: 0
            science_bonus: 0
            science_percent_bonus: 0
            strength_bonus: 0
        defense: 1
        defenses:
            crush_defense: 0
            ranged_defense: 0
            science_defense: 0
            slash_defense: 0
            stab_defense: 0
        hp: 7
        max_melee_hit: 1
        speed: 5
        strength: 1
description: A shabby-looking man loitering in the town square.
drops:
    loot:
        - item_id: chips
          quantity: 10
          weight: 98
        - item_id: chips
          quantity: 150
          weight: 2
        - item_id: grimy_guam
          weight: 8
        - item_id: grimy_marrentill
          weight: 4
        - item_id: grimy_tarromin
          weight: 2
    remains: bones
idle_descriptions:
    - scribbles something in a small notebook
    - gazes skyward at the clouds
    - leans against a wall, looking bored
    - scratches his head thoughtfully
    - stares off into the distance
    - adjusts his tunic and stretches
name: man
steal:
    level: 1
    speed: 4
    table: man_steal
    xp: 8