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path: root/data/mobs/examples/farmer.yaml
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name: Farmer
description: "A weathered farmer in muddy overalls, pockets bulging with seeds."
combat_descriptions:
  - "swings a shovel at %s"
  - "is getting beaten by %s"
  - "grapples with %s"
idle_descriptions:
  - "examines a handful of seeds"
  - "wipes dirt from his hands"
  - "mutters about the growing season"
  - "adjusts his wide-brimmed hat"
attack: 3
strength: 3
defense: 3
hp: 15
speed: 5
aggressive: false
respawn_ticks: 40
attack_type: crush
stab_defense: 0
slash_defense: 0
crush_defense: 0
science_defense: 0
ranged_defense: 0
steal_table: farmer_steal
steal_level: 10
steal_xp: 15
steal_speed: 4
size: small
drops:
  remains: "bones"
  loot:
    - item_id: "potato_seed"
      weight: 40
      quantity: 3
    - item_id: "onion_seed"
      weight: 30
      quantity: 2
    - item_id: "cabbage_seed"
      weight: 20
      quantity: 2
    - item_id: "tomato_seed"
      weight: 10
      quantity: 1