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path: root/data/mobs/examples/farmer.yaml
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combat:
    aggressive: false
    attack_types:
        - crush
    combat_descriptions:
        - swings a shovel at %s
        - is getting beaten by %s
        - grapples with %s
    kind: combat
    respawn_ticks: 40
    size: small
    stats:
        attack: 3
        bonuses:
            attack_bonus: 0
            ranged_bonus: 0
            ranged_strength_bonus: 0
            science_bonus: 0
            science_percent_bonus: 0
            strength_bonus: 0
        defense: 3
        defenses:
            crush_defense: 0
            ranged_defense: 0
            science_defense: 0
            slash_defense: 0
            stab_defense: 0
        hp: 15
        max_melee_hit: 1
        speed: 5
        strength: 3
description: A weathered farmer in muddy overalls, pockets bulging with seeds.
drops:
    loot:
        - item_id: potato_seed
          quantity: 3
          weight: 40
        - item_id: onion_seed
          quantity: 2
          weight: 30
        - item_id: cabbage_seed
          quantity: 2
          weight: 20
        - item_id: tomato_seed
          quantity: 1
          weight: 10
    remains: bones
idle_descriptions:
    - examines a handful of seeds
    - wipes dirt from his hands
    - mutters about the growing season
    - adjusts his wide-brimmed hat
name: Farmer
steal:
    level: 10
    speed: 4
    xp: 15
    drops:
        - table: farmer_steal
          weight: 1