aboutsummaryrefslogtreecommitdiff
path: root/data/help/high_point_craps.yaml
blob: 8a264c2fb5d38f7c907b816bd16e5a5dae7eaeeb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
name: high point craps
aliases: [high point]
category: Interaction
related: [craps, casino]
description: |
  High Point Craps — pass only, and low totals can never win.

    play high point craps   Sit down (salon north of the bank pit)
    bet 10 on pass          The only bet; pays 1:1
    roll / autoroll         Shoot now / roll on your turn automatically
    table / list / rules    Felt / bets and payouts / this page
    stop                    Leave once bets settle

  The come-out 2 or 3 rolls again (nothing lost); 11 and 12 win
  outright; 4-10 become the point. The next roll wins only if it is
  HIGHER than the point — equal or lower loses, and the dice pass.

  No odds, no come bets, no side bets. Bets stay open until the roll;
  multiplayer gives 10 seconds to bet, then the dealer rolls for a
  shooter who waits another 60 seconds.