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name: "fishing"
category: "Skills"
description: |
Fish from fishing spots.
Usage: fish <spot>, fish <N.spot>
Fishing requires a tool matching the spot's tool type (e.g. fishing_rod).
Better rods have higher tool_speed, reducing the wait between casts.
Each cast has a chance to catch fish based on your fishing level.
Fishing spots never deplete — you fish until your inventory fills or
the spot wanders away. Fishing spots move between predefined rooms,
simulating wandering fish schools.
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