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name: "combat"
category: "Combat"
description: |
  Combat basics.

  Combat in Third Collapse follows Runescape Classic mechanics:
  - 600ms tick engine with per-weapon attack speeds
  - Attack, Strength, and Defense rolls determine hit/miss
  - Combat triangle: Melee > Ranged > Technology > Melee
  - 4 XP per point of damage, distributed by combat style
  - You are locked in place for 15 ticks when combat starts
  - Damaged mobs show current HP in look (damaged listed first)
  - Mobs regenerate 1 HP every 100 ticks (60 seconds)
  - Players also regenerate 1 HP every 100 ticks