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path: root/data/behaviors/client_talk.yaml
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id: client_talk
type: talk
nodes:
  start:
    message: "The Client looks up from their data pad. \"What do you need?\""
    options:
      - text: "\"I need a job.\""
        goto: assign_task
        condition:
          player_flag: assassin_task_mob
          not: true
      - text: "\"What's my current task?\""
        goto: current_task
        condition:
          player_flag: assassin_task_mob
          not: false
      - text: "\"I want to skip my task.\""
        goto: skip_confirm
        condition:
          player_flag: assassin_task_mob
          not: false
      - text: "\"I want to extend my task.\""
        goto: extend_confirm
        condition:
          all_of:
            - player_flag: assassin_task_mob
              not: false
            - player_flag: assassin_unlocked_extend
              value: true
      - text: "\"I'd like to browse the Reputation Shop.\""
        goto: rep_shop
      - text: "\"I need supplies.\""
        goto: supplies
      - text: "\"Goodbye.\""
        end: true

  assign_task:
    message: "\"Let me check what's available...\" The Client scrolls through their data pad."
    action:
      assign_task: true
    options:
      - text: "\"Understood.\""
        end: true
      - text: "\"What else do you have?\""
        goto: start

  current_task:
    message: "\"Let me check your file.\" The Client pulls up your record."
    options:
      - text: "\"Okay.\""
        end: true

  skip_confirm:
    message: "\"Skipping a task costs 30 Reputation and resets your streak. Are you sure?\""
    options:
      - text: "\"Yes, skip it.\""
        goto: skip_done
      - text: "\"Never mind.\""
        goto: start

  skip_done:
    message: "\"Task cancelled. Your streak has been reset.\""
    action:
      skip_task: true
    options:
      - text: "\"Give me a new one.\""
        goto: assign_task
      - text: "\"Goodbye.\""
        end: true

  extend_confirm:
    message: "\"Extending your task costs 30 Reputation and adds more kills. Want to proceed?\""
    options:
      - text: "\"Yes, extend it.\""
        goto: extend_done
      - text: "\"Never mind.\""
        goto: start

  extend_done:
    message: "\"Done. I've added more targets to your contract.\""
    action:
      extend_task: true
    options:
      - text: "\"Thanks.\""
        end: true

  rep_shop:
    message: "\"Here's what I've got. All purchases are permanent.\""
    options:
      - text: "\"Auto-finish: Salt (200 Rep) - Never consume salt on finishing blows.\""
        goto: buy_auto_salt
        condition:
          player_flag: assassin_unlocked_auto_salt
          not: true
      - text: "\"Auto-finish: Acid Vial (200 Rep) - Never consume acid vials on finishing blows.\""
        goto: buy_auto_acid
        condition:
          player_flag: assassin_unlocked_auto_acid_vial
          not: true
      - text: "\"Unlock Superior Mobs (300 Rep) - Rare superior variants may spawn.\""
        goto: buy_superiors
        condition:
          player_flag: assassin_unlocked_superiors
          not: true
      - text: "\"Unlock Extended Tasks (100 Rep) - Allows extending tasks.\""
        goto: buy_extend_unlock
        condition:
          player_flag: assassin_unlocked_extend
          not: true
      - text: "\"Back.\""
        goto: start

  buy_auto_salt:
    message: "\"Auto-salt purchased. You'll no longer consume salt on finishing blows.\""
    action:
      reputation_cost: 200
      set_player_flags:
        assassin_unlocked_auto_salt: true
    options:
      - text: "\"Thanks.\""
        goto: rep_shop

  buy_auto_acid:
    message: "\"Auto-acid purchased. Acid vials will no longer be consumed.\""
    action:
      reputation_cost: 200
      set_player_flags:
        assassin_unlocked_auto_acid_vial: true
    options:
      - text: "\"Thanks.\""
        goto: rep_shop

  buy_superiors:
    message: "\"Superior encounters unlocked. Watch yourself out there.\""
    action:
      reputation_cost: 300
      set_player_flags:
        assassin_unlocked_superiors: true
    options:
      - text: "\"Thanks.\""
        goto: rep_shop

  buy_extend_unlock:
    message: "\"You can now extend tasks via our conversation.\""
    action:
      reputation_cost: 100
      set_player_flags:
        assassin_unlocked_extend: true
    options:
      - text: "\"Thanks.\""
        goto: rep_shop

  supplies:
    message: "\"I stock everything you need for the job. Cheap, too.\""
    options:
      - text: "\"Buy salt (5 credits each).\""
        goto: buy_salt
        condition:
          min_credits: 5
      - text: "\"Buy acid vial (10 credits each).\""
        goto: buy_acid
        condition:
          min_credits: 10
      - text: "\"Buy insulated gloves (50 credits).\""
        goto: buy_gloves
        condition:
          min_credits: 50
      - text: "\"Buy spectral visor (75 credits).\""
        goto: buy_visor
        condition:
          min_credits: 75
      - text: "\"Back.\""
        goto: start

  buy_salt:
    message: "\"Here you go.\" The Client slides a packet of salt across the table."
    action:
      give_item: salt
      cost: 5
    options:
      - text: "\"Buy more.\""
        goto: buy_salt
        condition:
          min_credits: 5
      - text: "\"Thanks.\""
        goto: supplies

  buy_acid:
    message: "\"Handle with care.\" The Client passes you a vial of corrosive acid."
    action:
      give_item: acid_vial
      cost: 10
    options:
      - text: "\"Buy more.\""
        goto: buy_acid
        condition:
          min_credits: 10
      - text: "\"Thanks.\""
        goto: supplies

  buy_gloves:
    message: "\"These'll keep the current from frying your hands.\" The Client tosses you a pair of thick rubber gloves."
    action:
      give_item: insulated_gloves
      cost: 50
    options:
      - text: "\"Thanks.\""
        goto: supplies

  buy_visor:
    message: "\"Spectral frequency filter. Makes the invisible visible — and keeps their attacks from scrambling your brain.\""
    action:
      give_item: spectral_visor
      cost: 75
    options:
      - text: "\"Thanks.\""
        goto: supplies