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id: client_talk
type: talk
nodes:
start:
message: "The Client looks up from their data pad. \"What do you need?\""
options:
- text: "\"I need a job.\""
goto: assign_task
condition:
player_flag: assassin_task_mob
not: true
- text: "\"What's my current task?\""
goto: current_task
condition:
player_flag: assassin_task_mob
not: false
- text: "\"I want to skip my task.\""
goto: skip_confirm
condition:
player_flag: assassin_task_mob
not: false
- text: "\"I want to extend my task.\""
goto: extend_confirm
condition:
all_of:
- player_flag: assassin_task_mob
not: false
- player_flag: assassin_unlocked_extend
value: true
- text: "\"I'd like to browse the Reputation Shop.\""
goto: rep_shop
- text: "\"I need supplies.\""
goto: supplies
- text: "\"Goodbye.\""
end: true
assign_task:
message: "\"Let me check what's available...\" The Client scrolls through their data pad."
action:
assign_task: true
options:
- text: "\"Understood.\""
end: true
- text: "\"What else do you have?\""
goto: start
current_task:
message: "\"Let me check your file.\" The Client pulls up your record."
options:
- text: "\"Okay.\""
end: true
skip_confirm:
message: "\"Skipping a task costs 30 Reputation and resets your streak. Are you sure?\""
options:
- text: "\"Yes, skip it.\""
goto: skip_done
- text: "\"Never mind.\""
goto: start
skip_done:
message: "\"Task cancelled. Your streak has been reset.\""
action:
skip_task: true
options:
- text: "\"Give me a new one.\""
goto: assign_task
- text: "\"Goodbye.\""
end: true
extend_confirm:
message: "\"Extending your task costs 30 Reputation and adds more kills. Want to proceed?\""
options:
- text: "\"Yes, extend it.\""
goto: extend_done
- text: "\"Never mind.\""
goto: start
extend_done:
message: "\"Done. I've added more targets to your contract.\""
action:
extend_task: true
options:
- text: "\"Thanks.\""
end: true
rep_shop:
message: "\"Here's what I've got. All purchases are permanent.\""
options:
- text: "\"Auto-finish: Salt (200 Rep) - Never consume salt on finishing blows.\""
goto: buy_auto_salt
condition:
player_flag: assassin_unlocked_auto_salt
not: true
- text: "\"Auto-finish: Acid Vial (200 Rep) - Never consume acid vials on finishing blows.\""
goto: buy_auto_acid
condition:
player_flag: assassin_unlocked_auto_acid_vial
not: true
- text: "\"Unlock Superior Mobs (300 Rep) - Rare superior variants may spawn.\""
goto: buy_superiors
condition:
player_flag: assassin_unlocked_superiors
not: true
- text: "\"Unlock Extended Tasks (100 Rep) - Allows extending tasks.\""
goto: buy_extend_unlock
condition:
player_flag: assassin_unlocked_extend
not: true
- text: "\"Back.\""
goto: start
buy_auto_salt:
message: "\"Auto-salt purchased. You'll no longer consume salt on finishing blows.\""
action:
reputation_cost: 200
set_player_flags:
assassin_unlocked_auto_salt: true
options:
- text: "\"Thanks.\""
goto: rep_shop
buy_auto_acid:
message: "\"Auto-acid purchased. Acid vials will no longer be consumed.\""
action:
reputation_cost: 200
set_player_flags:
assassin_unlocked_auto_acid_vial: true
options:
- text: "\"Thanks.\""
goto: rep_shop
buy_superiors:
message: "\"Superior encounters unlocked. Watch yourself out there.\""
action:
reputation_cost: 300
set_player_flags:
assassin_unlocked_superiors: true
options:
- text: "\"Thanks.\""
goto: rep_shop
buy_extend_unlock:
message: "\"You can now extend tasks via our conversation.\""
action:
reputation_cost: 100
set_player_flags:
assassin_unlocked_extend: true
options:
- text: "\"Thanks.\""
goto: rep_shop
supplies:
message: "\"I stock everything you need for the job. Cheap, too.\""
options:
- text: "\"Buy salt (5 credits each).\""
goto: buy_salt
condition:
min_credits: 5
- text: "\"Buy acid vial (10 credits each).\""
goto: buy_acid
condition:
min_credits: 10
- text: "\"Buy insulated gloves (50 credits).\""
goto: buy_gloves
condition:
min_credits: 50
- text: "\"Buy spectral visor (75 credits).\""
goto: buy_visor
condition:
min_credits: 75
- text: "\"Back.\""
goto: start
buy_salt:
message: "\"Here you go.\" The Client slides a packet of salt across the table."
action:
give_item: salt
cost: 5
options:
- text: "\"Buy more.\""
goto: buy_salt
condition:
min_credits: 5
- text: "\"Thanks.\""
goto: supplies
buy_acid:
message: "\"Handle with care.\" The Client passes you a vial of corrosive acid."
action:
give_item: acid_vial
cost: 10
options:
- text: "\"Buy more.\""
goto: buy_acid
condition:
min_credits: 10
- text: "\"Thanks.\""
goto: supplies
buy_gloves:
message: "\"These'll keep the current from frying your hands.\" The Client tosses you a pair of thick rubber gloves."
action:
give_item: insulated_gloves
cost: 50
options:
- text: "\"Thanks.\""
goto: supplies
buy_visor:
message: "\"Spectral frequency filter. Makes the invisible visible — and keeps their attacks from scrambling your brain.\""
action:
give_item: spectral_visor
cost: 75
options:
- text: "\"Thanks.\""
goto: supplies
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