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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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validate
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2026-07-10
feat(admin): update search to use standard condition/action framework rather ↵
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than bespoke implementation
2026-07-10
feat(admin): add triggers to rooms, add global triggers
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2026-07-09
feat: old standalone trigger systems completely unified into ↵
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trigger->condition->action system
2026-07-09
feat: message actions are now sequences of messages with settable delays
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2026-07-09
refactor: simplify yaml, remove support for old scalar fields
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2026-07-08
feat: unify on use, on look, and on kill. all support same ↵
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conditions/actions now.
2026-07-08
feat: object and mob steal tables can include both tables and items
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2026-07-08
feat: multi-tool gather objects correctly handled. hide more irrelevant ↵
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fishing fields.
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
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discovered hidden exits.
2026-07-05
feat: remove deprecated use/station interaction model
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2026-07-05
fix: restructure steal yaml, update admin web gui
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2026-07-03
feat: admin map can add new and rename areas. works with empty directories now.
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2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
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safespotting)
2026-07-01
mob combat stats overhauled and standardized
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2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
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2026-07-01
feat: qol improvements to items crud in admin gui
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2026-06-30
feat: admin gui object CRUD is much nicer
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2026-06-29
feat: migrated map (and bfs) to full 3D instead of individual 2D maps on ↵
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different planes.
2026-06-29
feat: incardinal directions (nw, ne, sw, se). probably janky in ways I ↵
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haven't yet discovered.
2026-06-28
feat: startup validation of opposite-direction exits between rooms
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2026-06-28
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵
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changed to 'local' objects
2026-06-27
feat: room-specific objects can be defined inline in room yaml
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2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
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user colors for maps
2026-06-26
feat: simplified conversation trees and output won't overwrite prompts now
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2026-06-25
feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵
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messages
2026-06-25
feat: trigger system for scripted events added.
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2026-06-25
feat: yaml conversation trees more robust
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2026-06-25
slop refactor
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