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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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Author
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
feat: safespot system implemented
historia
2026-06-21
feat: better score output
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
feat: science combat/triggers overhauled. decks now use autotrigger attacks.
historia
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: all skills kind of implemented, random prototype content added
historia
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-19
feat: science skill roughly implemented
historia
2026-06-19
feat: rough technology skill added
historia
2026-06-19
feat: rough pharmacy skill added
historia
2026-06-18
feat: fletching added including zero-time bolt feathering, which probably ↵
historia
will break lots of things
2026-06-17
feat: began implementing smithing, ground item display fixes.
historia
2026-06-17
feat: movement overhauled. agility-enhancing items added.
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-16
feat: recipe system, combining items, cooking skill
historia
2026-06-16
feat: overhauled ansi color, added prompt options
historia
2026-06-15
removed game speed for being broken and an antifeature anyway. added color ↵
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support.
2026-06-15
feat: walk command, improved tables and columns
historia
2026-06-15
feat: unicode option, fixed up options and tables
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.
2026-06-14
refactor: added docs, split up some components in game package
historia
2026-06-12
feat: firemaking skill implemented. overhauled how ground items and despawn ↵
historia
are handled.
2026-06-11
feat: big map and options changes
historia
2026-06-11
feat: map implemented with BFS
historia
2026-06-11
feat: web client, get/drop updates and fixes
historia
2026-06-10
fix: standardize skills
historia
2026-06-10
feat: yaml architecture for complex object interaction
historia
2026-06-10
feat: implemented janky object interaction model
historia
2026-06-09
feat: better login screen
historia
2026-06-09
combat, mobs, parsing, toggles, hard disconnect handling
historia
2026-06-09
first commit
historia