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authorhistoria <[not public]>2026-06-14 21:07:26 -0400
committerhistoria <[not public]>2026-06-14 21:07:26 -0400
commit1aba2bdd23aebed4032333e74aa553c40a31fcbd (patch)
treec004f4c2a139df5c3cf4029b2611bdfa09b40f86 /internal/player
parenta19e6b6ab01670a5932308c7bd0e0e5eed8cbcad (diff)
downloadthehouseoficarus-1aba2bdd23aebed4032333e74aa553c40a31fcbd.tar.gz
refactor: added docs, split up some components in game package
Diffstat (limited to 'internal/player')
-rw-r--r--internal/player/doc.go14
-rw-r--r--internal/player/validate.go2
2 files changed, 15 insertions, 1 deletions
diff --git a/internal/player/doc.go b/internal/player/doc.go
new file mode 100644
index 0000000..a163bd7
--- /dev/null
+++ b/internal/player/doc.go
@@ -0,0 +1,14 @@
+// Package player defines character data, skills, equipment, inventory,
+// and account management for the game.
+//
+// The Player struct is the full character sheet: 23 skills with RSC-style
+// XP progression, 28-slot inventory, 11-slot equipment, combat level
+// calculation, and death mechanics.
+//
+// Accounts store authentication (salted sha256 passwords), character lists,
+// and command aliases. Validation functions enforce name and password rules.
+// The AccountStore manages persistence to YAML files under data/players/.
+//
+// Player options (15 settings) support bool, string, and int types with
+// defined defaults and valid values.
+package player
diff --git a/internal/player/validate.go b/internal/player/validate.go
index 63f40d2..d836089 100644
--- a/internal/player/validate.go
+++ b/internal/player/validate.go
@@ -22,7 +22,7 @@ func ValidPassword(pw string) error {
return nil
}
-func StripControl(input string) string {
+func StripControlCharacters(input string) string {
runes := make([]rune, 0, len(input))
for _, r := range input {
if r == '\n' || r == '\t' {