| Age | Commit message (Expand) | Author |
| 2026-10-06 | refactor: split casino.go, dedup helpers, remove audit docs | historia |
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal double-pay,... | historia |
| 2026-09-18 | fix: close map OOM, admin traversal, transport safespot, room rekey, and lega... | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: atomic saves, casino RNG/config isolation, tick lifecycle | historia |
| 2026-07-13 | feat(admin): convert players page into characters page with basic stats/yaml | historia |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room id... | historia |
| 2026-07-01 | feat: god <level> lets admins set all stats to level | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-22 | feat: map now only reveals with exploration. players can set custom map symbols. | historia |
| 2026-06-21 | feat: safespot system implemented | historia |
| 2026-06-19 | feat: rough pharmacy skill added | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-09 | first commit | historia |