| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-21 | feat: safespot system implemented | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse |
| 2026-06-17 | feat: smithing added, item/object interaction reworked. recipes and menus ref... | historia |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn a... | historia |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |
| 2026-06-09 | first commit | historia |
