| Age | Commit message (Expand) | Author |
| 2026-10-06 | refactor: split casino.go, dedup helpers, remove audit docs | historia |
| 2026-10-05 | feat: shared tls cert, validation fixes | historia |
| 2026-10-02 | feat: better 'list' bet table, multiple bets in baccarat | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-07-10 | feat(admin): update search to use standard condition/action framework rather ... | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | refactor: simplify yaml, remove support for old scalar fields | historia |
| 2026-07-05 | fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ... | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-07-01 | feat: admin gui map, item, and objects mostly complete | historia |
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths imple... | historia |
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ... | historia |
| 2026-06-25 | slop refactor | historia |