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path: root/internal/game/sys_safespot.go
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2026-06-29fix: long fields truncated better in tableshistoria
2026-06-25refactor: replaced map[string]any with typed structs for Datahistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ↵historia
broke up game object
2026-06-24feat: new type of non-violent 'combat': workhistoria
2026-06-22feat: map now only reveals with exploration. players can set custom map symbols.historia
2026-06-22fix: safespot fixeshistoria
2026-06-21feat: safespot system implementedhistoria