| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room ↵ | historia | |
| ids. exit code simplified and unified between impassable and blocked exits. | |||
| 2026-07-06 | feat: split the concept of hidden and impassable exits. add player_flag for ↵ | historia | |
| discovered hidden exits. | |||
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if ↵ | historia | |
| safespotting) | |||
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia | |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵ | historia | |
| changed to 'local' objects | |||
| 2026-06-27 | feat: room-specific objects can be defined inline in room yaml | historia | |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, ↵ | historia | |
| user colors for maps | |||
| 2026-06-25 | feat: yaml conversation trees more robust | historia | |
| 2026-06-25 | slop refactor | historia | |
