| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if ↵ | historia | |
| safespotting) | |||
| 2026-06-27 | feat: recall/home cmd, line break option | historia | |
| 2026-06-25 | refactor: replaced map[string]any with typed structs for Data | historia | |
| 2026-06-24 | refactor: pulled techs out to yaml files, unified numerous combat functions, ↵ | historia | |
| broke up game object | |||
| 2026-06-21 | feat: combat health bar. color improvements. | historia | |
| 2026-06-20 | refactor: combined all station crafting | historia | |
| 2026-06-19 | feat: science combat/triggers overhauled. decks now use autotrigger attacks. | historia | |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ↵ | workhorse | |
| added startup checks. | |||
