| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia | |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia | |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia | |
| 2026-06-25 | slop refactor | historia | |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ↵ | workhorse | |
| added startup checks. | |||
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia | |
| 2026-06-18 | feat: fletching added including zero-time bolt feathering, which probably ↵ | historia | |
| will break lots of things | |||
| 2026-06-17 | feat: movement overhauled. agility-enhancing items added. | historia | |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia | |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn ↵ | historia | |
| are handled. | |||
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia | |
