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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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game
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cmd_registry.go
Age
Commit message (
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Author
2026-10-05
fix: admin undo/redo failure, video poker cabinet ids, room ref behavior
historia
2026-10-05
feat: cryptocurrency exchange added to casino
historia
2026-10-05
feat: prediction exchange with live polymarket data
historia
2026-10-04
feat: new casino game: cash hunt, fixed verb issue with pai gow
historia
2026-10-03
feat: new casino game: plinko
historia
2026-10-03
feat: added big 6 wheel to the casino
historia
2026-10-02
feat: polish 'list' output, drop sitout command
historia
2026-10-01
fix: casino pai gow sorting, universal unbet, table/rules split, remove solo ↵
historia
timers
2026-10-01
feat: set and autoset in pai gow, better showdown arrangement, better formatting
historia
2026-10-01
feat: pai gow poker added to the casino
historia
2026-10-01
feat: concise table/machine names, casino command shortcuts, remove payout ↵
historia
video poker command
2026-10-01
feat: video poker machines added to casino
historia
2026-09-30
feat: look, rules, and list commands updated for casino games
historia
2026-09-30
feat: bank craps added to casino
historia
2026-09-24
feat: casino table ux: aliases, rebet hints, deadline notifications, ↵
historia
spectator mode
2026-09-19
fix: journal in-game room insert/remove, rewrite non-room room refs on ↵
historia
rename/swap, seed admin grid from edited room, type action switches
2026-09-19
refactor: simplifcation, change how rooms are stored in player yaml, remove ↵
historia
legacy code
2026-09-15
feat: single-owner game state, transactional lifecycle, durable money on ↵
historia
server stop
2026-08-03
feat: multiplayer baccarat game
historia
2026-08-03
refactor: casino game slop refactor
historia
2026-07-31
feat: casino framework and basic slot machine
historia
2026-07-09
feat: old standalone trigger systems completely unified into ↵
historia
trigger->condition->action system
2026-07-07
rename flags to global_flags (differentiate from player_flags)
historia
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
historia
discovered hidden exits.
2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
historia
2026-06-29
feat: incardinal directions (nw, ne, sw, se). probably janky in ways I ↵
historia
haven't yet discovered.
2026-06-28
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵
historia
changed to 'local' objects
2026-06-27
feat: recall/home cmd, line break option
historia
2026-06-25
slop refactor
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
feat: safespot system implemented
historia
2026-06-21
feat: better score output
historia
2026-06-20
feat: stop command added
historia
2026-06-20
feat: added verbs command (probably janky)
historia
2026-06-20
feat: aps system implemented
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
feat: science combat/triggers overhauled. decks now use autotrigger attacks.
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia