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path: root/internal/game/cmd_quit.go
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2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-18fix: harden economy recovery, shutdown concurrency, world validation, and ↵historia
inventory-loss paths
2026-09-16fix: unify crafting ingredient resolution; fix superheat alternatives, ↵historia
quantity gates, and dropped combine byproducts
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-15feat: quit now allows quit in middle of casino gamehistoria
2026-09-15cmd_quit gracefully departs casino games; cmd_stop cancels a pending quithistoria
2026-09-15feat: single-owner game state, transactional lifecycle, durable money on ↵historia
server stop
2026-09-15fix: telnet buffer reuse, bank stack handling,historia
transport casino gate, and admin cache invalidation
2026-08-07feat: disconnect forfeits bet and frees up seathistoria
2026-07-31feat: casino framework and basic slot machinehistoria
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵historia
changed to 'local' objects
2026-06-26feat: simplified conversation trees and output won't overwrite prompts nowhistoria
2026-06-25slop refactorhistoria
2026-06-25refactor: replaced map[string]any with typed structs for Datahistoria
2026-06-20refactor: combined all station craftinghistoria
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ↵workhorse
added startup checks.
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-19feat: all skills kind of implemented, random prototype content addedhistoria
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-15removed game speed for being broken and an antifeature anyway. added color ↵historia
support.
2026-06-14feat: fractional ticks and server game_speed implemented. potentially ↵historia
insanely janky.
2026-06-11feat: web client, get/drop updates and fixeshistoria
2026-06-10feat: implemented janky object interaction modelhistoria