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path: root/internal/game/act_effects.go
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2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-16fix: durable payouts survive journal failure, cap bank withdrawals, hash ↵historia
passwords off the owner loop.
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-08-03feat: new color 'command', color tag system implementedhistoria
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-10feat(admin): update search to use standard condition/action framework rather ↵historia
than bespoke implementation
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat: message actions are now sequences of messages with settable delayshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.