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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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act_combine.go
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2026-10-05
fix: production multi-step recipes, drop-weight validation, journal versioning
historia
2026-09-18
fix: harden engine across casino, economy, concurrency, security, and content
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2026-09-18
fix: harden economy recovery, shutdown concurrency, world validation, and ↵
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inventory-loss paths
2026-09-17
fix: exact casino settlement/refund coverage, journal damage handling, craft ↵
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output ordering, aggregate ingredient planning
2026-09-16
fix: unify crafting ingredient resolution; fix superheat alternatives, ↵
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quantity gates, and dropped combine byproducts
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
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2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
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safespotting)
2026-07-01
feat: admin gui map, item, and objects mostly complete
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2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
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implemented