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2026-07-17feat: add test for mob aggrohistoria
2026-07-17refactor: deterministic per-tick subscriber ordering (now fires in same ↵historia
order registered)
2026-07-09refactor: simplify yaml, remove support for old scalar fieldshistoria
2026-06-16feat: overhauled ansi color, added prompt optionshistoria
2026-06-15removed game speed for being broken and an antifeature anyway. added color ↵historia
support.
2026-06-14feat: fractional ticks and server game_speed implemented. potentially ↵historia
insanely janky.
2026-06-14refactor: added docs, split up some components in game packagehistoria
2026-06-09first commithistoria