| Age | Commit message (Expand) | Author |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and inv... | historia |
| 2026-09-17 | fix: exact casino settlement/refund coverage, journal damage handling, craft ... | historia |
| 2026-09-16 | fix: unify crafting ingredient resolution; fix superheat alternatives, quanti... | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia |
| 2026-09-16 | fix: reserved-loot pickup, credit pickup, payout recovery, and slot stake/bon... | historia |
| 2026-09-15 | fix: outstanding-stake ledger, owner backpressure, editor state preservation | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: atomic saves, casino RNG/config isolation, tick lifecycle | historia |
| 2026-09-15 | fix: telnet buffer reuse, bank stack handling, | historia |
| 2026-09-05 | fix: max bet no longer listed numerically, non-bettors can leave mid-round | historia |
| 2026-08-07 | feat: disconnect forfeits bet and frees up seat | historia |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-08-03 | fix: blackjack game formatting | historia |
| 2026-08-03 | feat: multiplayer baccarat game | historia |
| 2026-08-03 | refactor: casino game slop refactor | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |