| Age | Commit message (Expand) | Author |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: atomic saves, casino RNG/config isolation, tick lifecycle | historia |
| 2026-07-14 | feat(admin): copy paste rooms on map, swap rooms with adjacent rooms | historia |
| 2026-07-09 | refactor: simplify yaml, remove support for old scalar fields | historia |
| 2026-07-07 | fix: agility course creation fixed and improved in admin web gui | historia |
| 2026-07-07 | feat: standardize new room names to Room #<id> | historia |
| 2026-07-07 | feat: add insert/remove room to context menu in admin web GUI to 'push' or 'p... | historia |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room id... | historia |
| 2026-07-06 | feat: split the concept of hidden and impassable exits. add player_flag for d... | historia |
| 2026-07-06 | feat: shift+drag works when shift is pressed/released mid drag | historia |
| 2026-07-06 | feat: shift+drag to create one-way links on admin map | historia |
| 2026-07-05 | feat: courses gui overhaul, add course tab to map, add hidden exits to give c... | historia |
| 2026-07-03 | feat: admin map can add new and rename areas. works with empty directories now. | historia |
| 2026-07-03 | fix: admin gui map screen works with rooms across multiple directories | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-07-01 | feat: admin gui map, item, and objects mostly complete | historia |
| 2026-06-30 | feat: admin gui object CRUD is much nicer | historia |
| 2026-06-30 | slop refactor | historia |
| 2026-06-30 | feat: all admin mapping features working | historia |
| 2026-06-30 | feat: web gui mapping and obj/item/mob placement improvements | historia |
| 2026-06-29 | feat: wip web admin for mapping and crud | historia |