| Age | Commit message (Expand) | Author |
| 2026-06-20 | feat: aps system implemented | historia |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-19 | feat: all skills kind of implemented, random prototype content added | historia |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse |
| 2026-06-18 | feat: crafting roughly implemented (leather, gems, gold, clay, spinning). | historia |
| 2026-06-18 | feat: fletching added including zero-time bolt feathering, which probably wil... | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn a... | historia |
| 2026-06-12 | feat: commands automatically target if unambiguous, depleted node improvements | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |