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path: root/internal/action/behavior.go
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2026-06-18feat: crafting roughly implemented (leather, gems, gold, clay, spinning).historia
2026-06-18feat: fletching added including zero-time bolt feathering, which probably wil...historia
2026-06-14feat: fractional ticks and server game_speed implemented. potentially insanel...historia
2026-06-14refactor: added docs, split up some components in game packagehistoria
2026-06-12feat: firemaking skill implemented. overhauled how ground items and despawn a...historia
2026-06-12feat: commands automatically target if unambiguous, depleted node improvementshistoria
2026-06-11feat: web client, get/drop updates and fixeshistoria
2026-06-10feat: yaml architecture for complex object interactionhistoria
2026-06-10feat: implemented janky object interaction modelhistoria