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2026-09-18feat: better card ascii arthistoria
2026-09-18chore: untrack economy journal (runtime state)historia
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-18fix: harden economy recovery, shutdown concurrency, world validation, and ↵historia
inventory-loss paths
2026-09-16chore: staticcheck and gofmt cleanupshistoria
2026-09-15feat: quit now allows quit in middle of casino gamehistoria
2026-09-15fix: help topics (newplayer, title/body files), help aliases, and table ↵historia
width rebalancing
2026-09-05fix: max bet no longer listed numerically, non-bettors can leave mid-roundhistoria
2026-08-03feat: new color 'command', color tag system implementedhistoria
2026-08-03feat: multiplayer baccarat gamehistoria
2026-08-03refactor: casino game slop refactorhistoria
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-18feat(admin): admin color page more accurately represents gamehistoria
2026-07-17feat: update mob aggro from 1-tick to 33% chance per tick to interact with ↵historia
run system
2026-07-17feat: add automatic flee on third failed flee attempthistoria
2026-07-17feat: update mob flee mechanics with new energy systemhistoria
2026-07-17feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵historia
update graceful set
2026-07-14feat: new default color schemehistoria
2026-07-14fix(admin): tech tab loading yaml and csshistoria
2026-07-14feat(admin): copy paste rooms on map, swap rooms with adjacent roomshistoria
2026-07-13feat(admin): convert players page into characters page with basic stats/yamlhistoria
2026-07-13feat(admin): triggers organized by directory, support duplicate and deletehistoria
2026-07-13refactor(admin): simplify css and js of card collapsing and side bar directorieshistoria
2026-07-13feat(admin): reminder text for color tags and item variables, improve ↵historia
placeholder text
2026-07-13feat(admin): hide irrelevant combat stats for task mobs, show relevant ↵historia
combat stats for hazards
2026-07-12feat: remains drop is optionalhistoria
2026-07-11feat(admin): unify context menu, add context menu to files tabhistoria
2026-07-10feat(admin): remove unused fields from drop tableshistoria
2026-07-10fix(admin): fix remove buttons on onenter/onexithistoria
2026-07-10fix(admin): triggers page styling fixeshistoria
2026-07-10feat(admin): better toggle on trigger page, removed irrelevant value field ↵historia
for clarity
2026-07-10feat: equal-sized buttons for conditions/actionshistoria
2026-07-10feat(admin): exit conditions in map gui match style of all other conditionshistoria
2026-07-10fix(admin): auto-save map triggers on blurhistoria
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09fix(admin): remove extraneous message button, arrow buttons and checkboxes ↵historia
work, formatting fixup
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat: message actions are now sequences of messages with settable delayshistoria
2026-07-09feat(admin): remove unused undo history on server boothistoria
2026-07-09feat(admin): exits to non-existent rooms show on map as ?historia
2026-07-09feat(admin): multi-select and delete roomshistoria
2026-07-09feat(admin): multi-select with shift+drag for common bulk operationshistoria
2026-07-09refactor: simplify yaml, remove support for old scalar fieldshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant ↵historia
fishing fields.
2026-07-08fix: removed irrelevant gather fields for fishing objectshistoria