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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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2026-06-25
feat: yaml conversation trees more robust
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-20
feat: stop command added
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: all skills kind of implemented, random prototype content added
historia
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-19
feat: rough pharmacy skill added
historia
2026-06-18
feat: crafting roughly implemented (leather, gems, gold, clay, spinning).
historia
2026-06-16
feat: recipe system, combining items, cooking skill
historia
2026-06-11
feat: web client, get/drop updates and fixes
historia
2026-06-10
feat: implemented janky object interaction model
historia
2026-06-09
combat, mobs, parsing, toggles, hard disconnect handling
historia
2026-06-09
first commit
historia