| Age | Commit message (Expand) | Author |
| 2026-07-07 | fix: agility course creation fixed and improved in admin web gui | historia |
| 2026-07-05 | feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to se... | historia |
| 2026-07-05 | fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ... | historia |
| 2026-07-04 | feat: add casino chips, change drops to chips | historia |
| 2026-07-01 | feat: shop system overhauled, gui conversation tree editor overhauled | historia |
| 2026-07-01 | feat: admin gui map, item, and objects mostly complete | historia |
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths imple... | historia |
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-21 | feat: safespot system implemented | historia |
| 2026-06-21 | Added %i, %n, %b to production skill messages to consistent color inputs, ite... | historia |
| 2026-06-20 | refactor: removed separate crafting recipes and combined them into item YAML | historia |
| 2026-06-20 | feat: stop command added | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |
| 2026-06-19 | feat: all skills kind of implemented, random prototype content added | historia |
| 2026-06-19 | feat: farming roughly implemented | workhorse |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse |
| 2026-06-19 | feat: science skill roughly implemented | historia |
| 2026-06-19 | feat: scavenge/scrap system started | historia |
| 2026-06-19 | feat: rough technology skill added | historia |
| 2026-06-19 | feat: hostile mobs, equipment prereqs | historia |
| 2026-06-19 | feat: rough pharmacy skill added | historia |
| 2026-06-18 | feat: crafting roughly implemented (leather, gems, gold, clay, spinning). | historia |
| 2026-06-18 | feat: fletching added including zero-time bolt feathering, which probably wil... | historia |
| 2026-06-17 | feat: smithing added, item/object interaction reworked. recipes and menus ref... | historia |
| 2026-06-17 | feat: began implementing smithing, ground item display fixes. | historia |
| 2026-06-17 | feat: movement overhauled. agility-enhancing items added. | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-16 | feat: recipe system, combining items, cooking skill | historia |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn a... | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |
| 2026-06-09 | first commit | historia |