| Age | Commit message (Expand) | Author |
| 2026-10-01 | feat: pai gow poker added to the casino | historia |
| 2026-09-19 | fix: casino stake preservation, world state reconciliation, casino game regis... | historia |
| 2026-09-18 | refactor: dedup admin entity handlers and server construction | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-15 | feat: route all html editor API mutations through single owner task | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: telnet buffer reuse, bank stack handling, | historia |
| 2026-07-18 | feat: expose all colors in config.yaml for easier theming | historia |
| 2026-07-17 | feat: add deterministic order to mob/player tick processing, document how tic... | historia |
| 2026-07-17 | feat: implement run energy, shorten walk time to 1-2 ticks between rooms, upd... | historia |
| 2026-07-15 | feat(admin): color scheme test page added | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-08 | feat: remove old science testing spawns | historia |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room id... | historia |
| 2026-07-05 | feat: courses gui overhaul, add course tab to map, add hidden exits to give c... | historia |
| 2026-07-03 | feat: admin map can add new and rename areas. works with empty directories now. | historia |