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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
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Author
2026-09-16
fix: shutdown admission, recovery identity/order, rollback journal ↵
historia
retention, pickup merge
2026-09-16
fix: disconnect race, rename ownership, reserved pickup, economy recovery ↵
historia
retry/refund semantics
2026-09-16
fix: economy recovery double-refund/erased-liability/cap-drops, entity ↵
historia
editor path traversal
2026-09-15
fix: registration overwrite, recovery chip/payout edge cases, bulk-delete ↵
historia
rollback
2026-09-15
fix: owner re-entrancy deadlock, telnet write queue, recovery/refund money ↵
historia
safety, admin path traversal
2026-09-15
feat: route all html editor API mutations through single owner task
historia
2026-09-15
fix: outstanding-stake ledger, owner backpressure, editor state preservation
historia
2026-09-15
feat: quit now allows quit in middle of casino game
historia
2026-09-15
cmd_quit gracefully departs casino games; cmd_stop cancels a pending quit
historia
2026-09-15
fix: help topics (newplayer, title/body files), help aliases, and table ↵
historia
width rebalancing
2026-09-15
feat: single-owner game state, transactional lifecycle, durable money on ↵
historia
server stop
2026-09-15
fix: atomic saves, casino RNG/config isolation, tick lifecycle
historia
2026-09-15
fix: telnet buffer reuse, bank stack handling,
historia
transport casino gate, and admin cache invalidation
2026-09-05
fix: max bet no longer listed numerically, non-bettors can leave mid-round
historia
2026-08-07
feat: disconnect forfeits bet and frees up seat
historia
2026-08-03
fix(admin): null step action values render as empty, not null
historia
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-08-03
fix: blackjack game formatting
historia
2026-08-03
fix: card_style=white unicode characters for top/bottom
historia
2026-08-03
feat: multiplayer baccarat game
historia
2026-08-03
refactor: casino game slop refactor
historia
2026-07-31
feat: casino framework and basic slot machine
historia
2026-07-30
move to historia.vg
historia
2026-07-18
fix: admin color page example text
historia
2026-07-18
feat: expose all colors in config.yaml for easier theming
historia
2026-07-18
feat(admin): admin color page more accurately represents game
historia
2026-07-17
clean up tick_order.md, MoveTick, SequenceTick wording
historia
2026-07-17
feat: add deterministic order to mob/player tick processing, document how ↵
historia
tick processing works
2026-07-17
feat: add test for mob aggro
historia
2026-07-17
feat: update mob aggro from 1-tick to 33% chance per tick to interact with ↵
historia
run system
2026-07-17
feat: add automatic flee on third failed flee attempt
historia
2026-07-17
refactor: return (ticks, usesEnergy) in moveTicks, remove old flee code
historia
2026-07-17
refactor: deterministic per-tick subscriber ordering (now fires in same ↵
historia
order registered)
2026-07-17
feat: update mob flee mechanics with new energy system
historia
2026-07-17
feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵
historia
update graceful set
2026-07-15
feat(admin): color picker shows color cube correctly
historia
2026-07-15
feat(admin): color scheme test page added
historia
2026-07-14
feat: unicode hitsplat symbol, area name in look
historia
2026-07-14
feat: new default color scheme
historia
2026-07-14
fix(admin): module input loading and hiding fixed
historia
2026-07-14
feat(admin): hide unused mod fields
historia
2026-07-14
fix(admin): tech tab loading yaml and css
historia
2026-07-14
feat(admin): copy paste rooms on map, swap rooms with adjacent rooms
historia
2026-07-13
feat(admin): convert players page into characters page with basic stats/yaml
historia
2026-07-13
feat(admin): triggers organized by directory, support duplicate and delete
historia
2026-07-13
refactor(admin): simplify css and js of card collapsing and side bar directories
historia
2026-07-13
feat(admin): tooltips added for confusing fields, hide more optional fields ↵
historia
with buttons
2026-07-13
feat(admin): add drop tables to gui showing 1/n drop chances
historia
2026-07-13
feat(admin): hide irrelevant equipment fields
historia
2026-07-13
feat(admin): reminder text for color tags and item variables, improve ↵
historia
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