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diff --git a/worldbuilding_guide/mobs.md b/worldbuilding_guide/mobs.md new file mode 100644 index 0000000..a025e86 --- /dev/null +++ b/worldbuilding_guide/mobs.md @@ -0,0 +1,54 @@ +## Mobs + +Basic combat mob: +```yaml +id: "man" +name: "man" +description: "A shabby-looking man." +attack: 1 +strength: 1 +defense: 1 +hp: 7 +speed: 5 +aggressive: false +respawn_ticks: 30 +drops: + remains: "bones" # always dropped on death + loot: + - item_id: "credits" + weight: 98 + quantity: 10 + - item_id: "credits" + weight: 2 + quantity: 150 +idle_descriptions: + - "scribbles something in a small notebook" + - "gazes skyward at the clouds" +combat_descriptions: + - "is engaged in a fight to the death with %s" +``` + +Mob with a behavior — can be talked to, toggled, etc: +```yaml +id: "guard" +name: "Guard" +behavior: guard_talk # links to data/behaviors/guard_talk.yaml +unique: true # displays as "Guard" not "a guard" +protected: true # cannot be attacked +attack: 5 +strength: 5 +defense: 5 +hp: 30 +speed: 5 +aggressive: false +respawn_ticks: 60 +idle_descriptions: + - "scans the area with a watchful eye" + - "adjusts the grip on his weapon" +``` + +Note: `wander_rooms` and `wander_interval` are NOT set on the mob definition. Wander config +is per-instance in the room YAML (see Rooms > Mobs section above). + +--- + |
