diff options
Diffstat (limited to 'internal/world')
| -rw-r--r-- | internal/world/ground.go | 10 | ||||
| -rw-r--r-- | internal/world/objects.go | 4 | ||||
| -rw-r--r-- | internal/world/room.go | 4 | ||||
| -rw-r--r-- | internal/world/world.go | 2 |
4 files changed, 9 insertions, 11 deletions
diff --git a/internal/world/ground.go b/internal/world/ground.go index 6c3ecf3..879cc71 100644 --- a/internal/world/ground.go +++ b/internal/world/ground.go @@ -63,7 +63,7 @@ func (w *World) GroundItems(roomID int) map[string]int { return out } -func (w *World) AddReservedGroundItem(roomID int, itemID string, qty int, owner string) { +func (w *World) AddReservedItem(roomID int, itemID string, qty int, owner string) { w.mu.Lock() defer w.mu.Unlock() e := &groundEntry{ @@ -87,7 +87,7 @@ func (w *World) AddGroundItem(roomID int, itemID string, qty int) { w.groundItems[roomID] = append(w.groundItems[roomID], e) } -func (w *World) RemoveReservedGroundItem(roomID int, itemID string, qty int, owner string) (int, bool) { +func (w *World) RemoveReservedItem(roomID int, itemID string, qty int, owner string) (int, bool) { w.mu.Lock() defer w.mu.Unlock() removed := 0 @@ -151,14 +151,14 @@ func (w *World) RemoveGroundItem(roomID int, itemID string, qty int) int { return removed } -func (w *World) tickGroundItemsLocked() { +func (w *World) tickGroundItems() { for _, entries := range w.groundItems { for _, e := range entries { if e.respawnTimer > 0 { e.respawnTimer-- if e.respawnTimer <= 0 { e.quantity = e.respawnQty - w.mergeNearbyItemsLocked(entries, e) + w.mergeNearbyItems(entries, e) } } if e.despawnTimer > 0 { @@ -177,7 +177,7 @@ func (w *World) tickGroundItemsLocked() { } } -func (w *World) mergeNearbyItemsLocked(entries []*groundEntry, target *groundEntry) { +func (w *World) mergeNearbyItems(entries []*groundEntry, target *groundEntry) { for _, other := range entries { if other != target && other.quantity > 0 && strings.EqualFold(other.itemID, target.itemID) && (other.reserveTimer <= 0 || other.reservedFor == "") && diff --git a/internal/world/objects.go b/internal/world/objects.go index 568ea40..72e4a6d 100644 --- a/internal/world/objects.go +++ b/internal/world/objects.go @@ -39,10 +39,10 @@ func (w *World) ObjStateKey(roomID int, defID string, index int) string { func (w *World) EnsureObjectStates(roomID int, defIDs []string) { w.mu.Lock() defer w.mu.Unlock() - w.ensureObjectStatesLocked(roomID, defIDs) + w.ensureObjStates(roomID, defIDs) } -func (w *World) ensureObjectStatesLocked(roomID int, defIDs []string) { +func (w *World) ensureObjStates(roomID int, defIDs []string) { if w.objStates == nil { w.objStates = make(map[string]*ObjState) } diff --git a/internal/world/room.go b/internal/world/room.go index f006acc..9226a16 100644 --- a/internal/world/room.go +++ b/internal/world/room.go @@ -35,9 +35,7 @@ var OppositeExit = map[ExitDir]ExitDir{ } var ExitOrder = []ExitDir{ - "northwest", North, "northeast", - East, "southeast", South, "southwest", - West, Up, Down, + North, South, East, West, Up, Down, } type SpawnDef struct { diff --git a/internal/world/world.go b/internal/world/world.go index 0b40918..b305c4b 100644 --- a/internal/world/world.go +++ b/internal/world/world.go @@ -124,6 +124,6 @@ func (w *World) RoomIndex() map[int]bool { func (w *World) Tick() { w.mu.Lock() defer w.mu.Unlock() - w.tickGroundItemsLocked() + w.tickGroundItems() w.tickObjStatesLocked() } |
