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Diffstat (limited to 'internal/net/server.go')
-rw-r--r--internal/net/server.go45
1 files changed, 41 insertions, 4 deletions
diff --git a/internal/net/server.go b/internal/net/server.go
index b2cc3be..6626592 100644
--- a/internal/net/server.go
+++ b/internal/net/server.go
@@ -6,6 +6,7 @@ import (
"log"
"net"
"net/http"
+ "sync"
"thehouseoficarus/internal/action"
"thehouseoficarus/internal/config"
@@ -59,6 +60,7 @@ type Session struct {
Disconnecting bool
DisconnectTicks int
Shop *action.ShopConfig
+ writeMu sync.Mutex
}
@@ -74,6 +76,7 @@ type Server struct {
}
type Hub struct {
+ mu sync.Mutex
sessions map[*Session]bool
rooms map[int]map[*Session]bool
onRemove func(*Session)
@@ -87,23 +90,35 @@ func NewHub() *Hub {
}
func (h *Hub) OnRemove(cb func(*Session)) {
+ h.mu.Lock()
+ defer h.mu.Unlock()
h.onRemove = cb
}
func (h *Hub) Add(s *Session) {
+ h.mu.Lock()
+ defer h.mu.Unlock()
h.sessions[s] = true
}
func (h *Hub) Remove(s *Session) {
+ h.mu.Lock()
+ defer h.mu.Unlock()
if s.Player != nil && s.State == StateGame && !s.Disconnecting {
s.Disconnecting = true
s.DisconnectTicks = 10
return
}
- h.HardRemove(s)
+ h.hardRemoveLocked(s)
}
func (h *Hub) HardRemove(s *Session) {
+ h.mu.Lock()
+ defer h.mu.Unlock()
+ h.hardRemoveLocked(s)
+}
+
+func (h *Hub) hardRemoveLocked(s *Session) {
delete(h.sessions, s)
for _, room := range h.rooms {
delete(room, s)
@@ -114,7 +129,9 @@ func (h *Hub) HardRemove(s *Session) {
}
func (h *Hub) EnterRoom(s *Session, roomID int) {
- h.LeaveRoom(s)
+ h.mu.Lock()
+ defer h.mu.Unlock()
+ h.leaveRoomLocked(s)
if h.rooms[roomID] == nil {
h.rooms[roomID] = make(map[*Session]bool)
}
@@ -122,12 +139,20 @@ func (h *Hub) EnterRoom(s *Session, roomID int) {
}
func (h *Hub) LeaveRoom(s *Session) {
+ h.mu.Lock()
+ defer h.mu.Unlock()
+ h.leaveRoomLocked(s)
+}
+
+func (h *Hub) leaveRoomLocked(s *Session) {
for _, room := range h.rooms {
delete(room, s)
}
}
func (h *Hub) AllSessions() []*Session {
+ h.mu.Lock()
+ defer h.mu.Unlock()
var out []*Session
for s := range h.sessions {
out = append(out, s)
@@ -136,6 +161,8 @@ func (h *Hub) AllSessions() []*Session {
}
func (h *Hub) PlayersInRoom(roomID int) []*Session {
+ h.mu.Lock()
+ defer h.mu.Unlock()
var out []*Session
if room, ok := h.rooms[roomID]; ok {
for s := range room {
@@ -303,23 +330,33 @@ func (s *Server) handleSession(sess *Session, handler func(*Session, string)) {
}
func (sess *Session) Write(msg string) {
+ sess.writeMu.Lock()
+ defer sess.writeMu.Unlock()
sess.Conn.Write([]byte(msg))
}
func (sess *Session) WriteLine(msg string) {
+ sess.writeMu.Lock()
+ defer sess.writeMu.Unlock()
sess.Conn.Write([]byte(msg + "\r\n"))
}
func (sess *Session) WriteLines(lines ...string) {
+ sess.writeMu.Lock()
+ defer sess.writeMu.Unlock()
for _, l := range lines {
- sess.WriteLine(l)
+ sess.Conn.Write([]byte(l + "\r\n"))
}
}
func (sess *Session) Writef(format string, args ...interface{}) {
- sess.Write(fmt.Sprintf(format, args...))
+ sess.writeMu.Lock()
+ defer sess.writeMu.Unlock()
+ sess.Conn.Write([]byte(fmt.Sprintf(format, args...)))
}
func (sess *Session) Close() error {
+ sess.writeMu.Lock()
+ defer sess.writeMu.Unlock()
return sess.Conn.Close()
}