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-// Package net provides transport-agnostic network connections, session
-// management, and a multi-listener server.
-//
-// The Conn interface abstracts TCP (telnet) and WebSocket connections,
-// handling IAC echo control for password suppression. The Session type
-// tracks connection state through the login flow (account name, password,
-// menu navigation, character selection, and in-game play).
-//
-// The Hub tracks which sessions are in which rooms, enabling room-scoped
-// messaging. The Server manages telnet, HTTP, and HTTPS listeners and
-// dispatches incoming input to the game handler.
-//
-// Session I/O helpers (Write, WriteLine, WriteLines) handle CRLF line
-// endings required by telnet clients.
-package net