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Diffstat (limited to 'internal/game/utils.go')
-rw-r--r--internal/game/utils.go23
1 files changed, 0 insertions, 23 deletions
diff --git a/internal/game/utils.go b/internal/game/utils.go
index e80de24..729ea97 100644
--- a/internal/game/utils.go
+++ b/internal/game/utils.go
@@ -79,29 +79,6 @@ func formatPickupList(sess *net.Session, picked []string) {
}
}
-func playerActionDescription(p *player.Player) string {
- if p.Action == nil {
- return ""
- }
- target := p.Action.TargetName
- if idx, ok := p.Action.Data["instance_idx"]; ok {
- target += fmt.Sprintf(" [%d]", idx)
- }
- switch p.Action.Type {
- case "gather":
- return "mining a " + target
- case "talk":
- return "talking to " + target
- case "use":
- return "using a " + target
- case "burn":
- return "trying to start a fire"
- case "stoke":
- return "tending to a fire"
- }
- return ""
-}
-
func (g *Game) newInventorySlot(itemID string, qty int) *player.InventorySlot {
slot := &player.InventorySlot{ItemID: itemID, Quantity: qty}
if def, err := g.ItemStore.Load(itemID); err == nil && def.MaxQuality > 0 {