diff options
Diffstat (limited to 'internal/game/sys_triggers.go')
| -rw-r--r-- | internal/game/sys_triggers.go | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/internal/game/sys_triggers.go b/internal/game/sys_triggers.go index a6feec2..61eb325 100644 --- a/internal/game/sys_triggers.go +++ b/internal/game/sys_triggers.go @@ -569,6 +569,9 @@ func (g *Game) loadGlobalTriggers(dataDir string) error { } data, err := os.ReadFile(full) if err != nil { + // A permissions/IO error here would otherwise disable a + // file-backed flag trigger with no trace at all. + log.Printf("trigger load %q: %v (skipped)", full, err) continue } var t behavior.Trigger @@ -603,7 +606,9 @@ func copyTrigger(t behavior.Trigger) *behavior.Trigger { func (g *Game) loadAllFlagTriggers() { g.flagIndex.clear() - _ = g.loadGlobalTriggers(g.DataDir) + if err := g.loadGlobalTriggers(g.DataDir); err != nil { + log.Printf("trigger load: %v (some file-backed flag triggers may be missing)", err) + } } // firePlayerFlagTriggers starts sequences for every on_flag_change trigger |
