diff options
Diffstat (limited to 'internal/game/render_roulette.go')
| -rw-r--r-- | internal/game/render_roulette.go | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/internal/game/render_roulette.go b/internal/game/render_roulette.go index d69b5bf..1e7f971 100644 --- a/internal/game/render_roulette.go +++ b/internal/game/render_roulette.go @@ -598,6 +598,20 @@ func renderRouletteResult(pockets [5]string, mode string, unicode bool, size int func (g *Game) renderCasinoRules(sess *net.Session, cfg casino.TableConfig) string { rules := g.colorize(sess, "casino_action", cfg.RulesText()) + if cfg.Game == casino.GameCraps { + snap := &casino.CrapsSnapshot{Phase: "waiting"} + if g.Casino != nil && sess.Player != nil { + if table := g.Casino.Table(sess.Player.RoomID, cfg.ID); table != nil { + for _, event := range table.Status(sess.Player.Name) { + if view, ok := event.Snapshot.(*casino.CrapsSnapshot); ok { + snap = view + break + } + } + } + } + return rules + "\n" + g.renderCasinoSnapshot(sess, snap) + } if cfg.Game == casino.GameRoulette { snap := &casino.RouletteSnapshot{DoubleZero: cfg.Roulette.DoubleZero, Racetrack: cfg.Roulette.Racetrack, Phase: "betting", Wheel: casino.WheelOrder(cfg.Roulette.DoubleZero)} // Rules views draw a betting board too; use the live table's history |
