diff options
Diffstat (limited to 'internal/game/render_color.go')
| -rw-r--r-- | internal/game/render_color.go | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/internal/game/render_color.go b/internal/game/render_color.go index ccce05e..cd239ca 100644 --- a/internal/game/render_color.go +++ b/internal/game/render_color.go @@ -115,33 +115,25 @@ func (g *Game) itemColorize(sess *net.Session, itemDef *item.ItemDef, text strin func (g *Game) namedColorSpecs(sess *net.Session) map[string]color.ColorSpec { names := make(map[string]color.ColorSpec) for name := range config.DefaultColors() { - if spec := g.resolveColor(sess, name); !spec.Empty() { - names[name] = spec - } + names[name] = g.resolveColor(sess, name) } if g.ColorConfig != nil { for name := range *g.ColorConfig { if _, ok := names[name]; ok { continue } - if spec := g.resolveColor(sess, name); !spec.Empty() { - names[name] = spec - } + names[name] = g.resolveColor(sess, name) } } for name := range config.DefaultConstantColors() { - if spec := g.resolveConstant(name); !spec.Empty() { - names[name] = spec - } + names[name] = g.resolveConstant(name) } if g.ConstantColorConfig != nil { for name := range *g.ConstantColorConfig { if _, ok := names[name]; ok { continue } - if spec := g.resolveConstant(name); !spec.Empty() { - names[name] = spec - } + names[name] = g.resolveConstant(name) } } return names |
