diff options
Diffstat (limited to 'internal/game/look_entities.go')
| -rw-r--r-- | internal/game/look_entities.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/game/look_entities.go b/internal/game/look_entities.go index 2a9a360..3b0758b 100644 --- a/internal/game/look_entities.go +++ b/internal/game/look_entities.go @@ -105,12 +105,12 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world. if p.GodMode { var tags []string if isLocal { - tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Bold: true}, "[LOCAL]")) + tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Fg: -1, Bold: true}, "[LOCAL]")) } else { - tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Bold: true}, "[GLOBAL]")) + tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Fg: -1, Bold: true}, "[GLOBAL]")) } if def.Hidden { - tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Bold: true}, "(HIDDEN)")) + tags = append(tags, color.Render(g.colorMode(sess), color.ColorSpec{Fg: -1, Bold: true}, "(HIDDEN)")) } godPrefix = strings.Join(tags, " ") + " " } |
