diff options
Diffstat (limited to 'internal/game/look_casino.go')
| -rw-r--r-- | internal/game/look_casino.go | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/internal/game/look_casino.go b/internal/game/look_casino.go index 500bbfb..38063d1 100644 --- a/internal/game/look_casino.go +++ b/internal/game/look_casino.go @@ -83,7 +83,7 @@ func (g *Game) renderCasinoTableDetails(sess *net.Session, cfg casino.TableConfi fmt.Sprintf(" Seated %s", seated), } switch cfg.Game { - case casino.GameRoulette, casino.GameBigSix, casino.GamePlinko, casino.GamePachinko, casino.GameCashHunt: + case casino.GameRoulette, casino.GameBigSix, casino.GamePlinko, casino.GamePachinko, casino.GameCashHunt, casino.GameCrazyTime: // Look, like sitting down and the table command, shows the live // wheel: tracker, racetrack, and betting layout. if rendered := strings.TrimRight(g.renderCasinoSnapshot(sess, table.Board(sess.Player.Name)), "\n"); rendered != "" { @@ -111,6 +111,8 @@ func casinoTableSummary(cfg casino.TableConfig) string { return fmt.Sprintf("16 rows; four risks; 1-10 balls; near %.4g%% target RTP", cfg.Plinko.Normalize().RTP) case casino.GamePachinko: return "8 slots; 20 reflected rows; populated fractional board" + case casino.GameCrazyTime: + return "54 pockets; four positive bonus games; 98% RTP; one seat" case casino.GameBlackjack: b := cfg.Blackjack.Normalize() dealer := "dealer stands on soft 17" |
