diff options
Diffstat (limited to 'internal/game/exit_migrate.go')
| -rw-r--r-- | internal/game/exit_migrate.go | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/internal/game/exit_migrate.go b/internal/game/exit_migrate.go index 1fceca9..2c56d27 100644 --- a/internal/game/exit_migrate.go +++ b/internal/game/exit_migrate.go @@ -130,7 +130,10 @@ func (g *Game) RewriteRoomIDs(idMap map[int]int) { if rewritePlayerRoomIDs(sess.Player, idMap) { g.saveCharacter(sess.Player) } - online[sess.Player.Name] = true + // Key case-insensitively: a character file stem can differ in case + // from the loaded Player.Name, and a case-sensitive set would miss it + // and remap that online character a second time on disk. + online[strings.ToLower(sess.Player.Name)] = true } } names, err := g.AccountStore.ListCharacterNames() @@ -138,7 +141,7 @@ func (g *Game) RewriteRoomIDs(idMap map[int]int) { return } for _, name := range names { - if online[name] { + if online[strings.ToLower(name)] { continue } p, err := g.AccountStore.LoadCharacter(name) |
